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Introduction
This is the beta-test
release of v2.2+. The associated documents are Beta
v2.2+ Playsheet (which
is now version Beta 2), Beta v2.2+ BBDBA Playsheet, and
Beta v2.2+ Change List. Experienced players of v2.2
will want to focus on the playsheet, which is a
short-form representation of the changes. The final
release document (when it comes) will be a brief set
of line edits on the v2.2 rules. A copy of the v2.2
rules will be required to play. Copyright of the
original v2.2 authors will be respected.
Design Philosophy
To make the best game
possible. While this seems simple and
straightforward, there is still necessary
constraint. We are evolving the DBA 2.2 rules and we
need to make sure that v2.2+ provides a gaming
experience that continues to feel like DBA. We will
shy away from changes that alter the basic
mechanisms and pacing of the game.
Instructions to
Playtesters
This is a beta-release.
We are especially looking for play-testing to expose
areas and issues that did not come up in the
original design process. Blue-sky ideas, large-scale
conceptual changes, and wholesale redesign are
interesting thought exercises, but less useful at
this point in the process.
When play-testing, please play-test the whole beta
rather than picking and choosing from the changes --
many of the changes are linked, and discarding some
and using others will make it difficult for us to
evaluate your response and weight your feedback
properly. Feedback and playtest reports may be
posted on the Fanaticus Forum, on the DBA yahoo
group, or sent to us directly at
WADBAG@gmail.com.
Note that the volume of
responses will probably mean that it will not be
possible to have an official response to every
play-test report. With that said, note also that most
of the participants in the GM list that developed
the beta version you will be play-testing are also
participants on these fora; some may choose to
respond as individuals, representing their own
opinions, answering questions, and the like. This is
one of the benefits of an active, vibrant community,
but such responses are not official responses. Who We Are
The v2.2+ beta-test
version has been generated through extensive
discussion and play-testing by a large group of
tournament organizers and GMs; people who have run
tournaments and campaigns and supported the DBA
community throughout the last decade, and who are
invested in its continued support in the future.
Participants include:
- Alan Ferrency - Pennsylvania, USA
- Blake Radetzky -
Texas, USA
- Chris Brantley - Maryland, USA
- Chris Pagano - South Carolina, USA
- David Crenshaw - Tennessee, USA
- David Kuijt - Maryland, USA
- David Schlanger - Maryland, USA
- Filippo Simoncini - Firenze, Italia
- Jack Sheriff - Virginia, USA
- Jon-Michel Seman - Pennsylvania, USA
- Larry "Lobotomy" Chaban - Pennsylvania, USA
- Marcus Tregenza - Adelaide, South Australia
- Mark Pozniak - New York, USA
- Maureen Reddington-Wilde - Massachusetts, USA
- Paul Potter - Kentucky, USA
- Rich "Diceman" Baier - Pennsylvania, USA
- Richard Gause - Florida, USA
- Robert Runnels - California, USA
- Roland Fricke - Connecticut, USA
- Ron Giampapa - New York, USA
- Stephen Webb - Sydney, Australia
- Terence McPartland - Washington DC, USA
- Tony Aguilar - Florida, USA
- William Michael - Ontario, Canada
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